EmmaStone
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The Xbox Game Pass games for the month of June 2020 are coming. As usual, Microsoft will expand this list as this June progresses and this article will be updated regularly to be perfectly complete. After the 7 Game Pass console games from last month, here are those for June.
The first game announced is none other than the famous No Man's Sky from Hello Games. A game that had a lot of talk about it when it was released and that has already received major updates, especially with Beyond for the multiplayer part.
This announcement also marks the arrival of No Man's Sky on Windows 10 via the Microsoft Store as early as June.
See also: Buy the Xbox Game Pass cheaper
List of June 2020 Xbox Game Pass games (console)
Test - No Man's Sky
Indeed, in its first version, No Man's Sky proposed a procedural generation without any coherence. The different planets all looked more or less alike and it was difficult to predict the prevailing climate just by looking at the fauna and its fauna. Whether it is -140 or + 60 ° two planets could be almost identical. At least now, the shot has since been corrected. During our game sessions, we were able to observe a beautiful palette of different biomes ranging from the icy planet without any vegetation, to the burning one straining our exocombination through the globes undergoing dangerous radioactive thunderstorms and other rain showers. acids. All this beautiful little world is now recognizable at first glance, thanks in particular to a much better mastered palette of colors.
Home Sweet Home
The spaceship allows to send a crew to carry out various missions
One of the major additions to previous updates is to settle on the various planets of the numerous systems and galaxies that make up No Man's Sky. Indeed, building a base, in addition to sheltering from different external dangers, allows you to install several tools essential for the progression and exploration of the different planets. Thus, you can refine your various materials in complete peace of mind or even build a rapid teleportation portal in the pure style of the Stargate taken from the Stargate SG-1 series. These portals allow you to teleport to any land base or space station already visited, resulting in incredible time and resource savings when you know what a particle of antimatter can cost, necessary to make a jump in hyperspace.
It's hot in here
It is also one of the main brakes of No Man's Sky vis-à-vis the general public. No Man's Sky is not just a space exploration and discovery game. All this greatness has a price and even if entering the atmosphere of each planet with the feeling of opening a Kinder Surprise is exhilarating, we must admit that we spend most of our time farming the different materials that offer the game. So, almost nothing is given in the game and the player is responsible for his own progress. To have a given object essential to progress, you will have to craft three different objects that you will have to assemble. However, each object will require two to three resources which will have to be harvested and then refined. But on top of that, the refinery also needs fuel to operate, just like our laser extractor itself used to harvest the different resources. As you can see, there is a large part of resource management in No Man's Sky, especially since the place of our inventory is very limited during the first hours of play.
Features, you want, here it is
The game also includes its dose of space battles
Fortunately, after an abrupt collision with the gaming systems, the more the hours pass and the thicker the title. So, it is gradually that he will introduce us to trade with aliens, learning different languages, side quests, space battles, cargo ships (no more and no less than a flagship serving as a basis in space) and even the script elements become more and more interesting as we progress. If the beginning of the story is scrambled by learning the different game mechanics, we end up getting caught up in the game as much as even if the narration does not hold our hands throughout our journey, it is sufficiently interesting and enigmatic to tickle our interest. Regardless, the destination,
We can spend hours and hours learning the maximum vocabulary
Finally, how not to approach the technical aspect of the game? An integral part of the initial sinking, it was to be revised upwards with this Next update. If no miracle was expected on Xbox One fat and S, version X should receive special care in accordance with the capabilities of the machine. Thus, the optimized version offers a Quality mode and another Performance. If the Quality mode, strong with a 4K resolution, logically offers a little more finesse, the latter suffers from some fairly noticeable slowdowns during large mineral extractions or when entering the atmosphere. For its part, the Performance mode offers a 1440p / 60FPS mode. If he too suffers from framerate drops during the same sequences,
A little choreography to finish
For its part, on classic Xbox One, the game suffers from regular slowdowns, however, not making it all unplayable, whether in the first or third person. It is important to note that the engine optimization has also significantly improved the display distance of the game. There is no problem to report on this side, unlike its first version where the elements could appear at the very last moment . Even if the classic version is logically less well optimized than the One X version, it is with pleasure that we note that the poor relation of this generation has not been left on the side of the road by Hello Games.
The first game announced is none other than the famous No Man's Sky from Hello Games. A game that had a lot of talk about it when it was released and that has already received major updates, especially with Beyond for the multiplayer part.
This announcement also marks the arrival of No Man's Sky on Windows 10 via the Microsoft Store as early as June.
See also: Buy the Xbox Game Pass cheaper
List of June 2020 Xbox Game Pass games (console)
- No Man's Sky
- No Man's Sky
Test - No Man's Sky
Indeed, in its first version, No Man's Sky proposed a procedural generation without any coherence. The different planets all looked more or less alike and it was difficult to predict the prevailing climate just by looking at the fauna and its fauna. Whether it is -140 or + 60 ° two planets could be almost identical. At least now, the shot has since been corrected. During our game sessions, we were able to observe a beautiful palette of different biomes ranging from the icy planet without any vegetation, to the burning one straining our exocombination through the globes undergoing dangerous radioactive thunderstorms and other rain showers. acids. All this beautiful little world is now recognizable at first glance, thanks in particular to a much better mastered palette of colors.
Home Sweet Home
The spaceship allows to send a crew to carry out various missions
One of the major additions to previous updates is to settle on the various planets of the numerous systems and galaxies that make up No Man's Sky. Indeed, building a base, in addition to sheltering from different external dangers, allows you to install several tools essential for the progression and exploration of the different planets. Thus, you can refine your various materials in complete peace of mind or even build a rapid teleportation portal in the pure style of the Stargate taken from the Stargate SG-1 series. These portals allow you to teleport to any land base or space station already visited, resulting in incredible time and resource savings when you know what a particle of antimatter can cost, necessary to make a jump in hyperspace.
It's hot in here
It is also one of the main brakes of No Man's Sky vis-à-vis the general public. No Man's Sky is not just a space exploration and discovery game. All this greatness has a price and even if entering the atmosphere of each planet with the feeling of opening a Kinder Surprise is exhilarating, we must admit that we spend most of our time farming the different materials that offer the game. So, almost nothing is given in the game and the player is responsible for his own progress. To have a given object essential to progress, you will have to craft three different objects that you will have to assemble. However, each object will require two to three resources which will have to be harvested and then refined. But on top of that, the refinery also needs fuel to operate, just like our laser extractor itself used to harvest the different resources. As you can see, there is a large part of resource management in No Man's Sky, especially since the place of our inventory is very limited during the first hours of play.
Features, you want, here it is
The game also includes its dose of space battles
Fortunately, after an abrupt collision with the gaming systems, the more the hours pass and the thicker the title. So, it is gradually that he will introduce us to trade with aliens, learning different languages, side quests, space battles, cargo ships (no more and no less than a flagship serving as a basis in space) and even the script elements become more and more interesting as we progress. If the beginning of the story is scrambled by learning the different game mechanics, we end up getting caught up in the game as much as even if the narration does not hold our hands throughout our journey, it is sufficiently interesting and enigmatic to tickle our interest. Regardless, the destination,
We can spend hours and hours learning the maximum vocabulary
Finally, how not to approach the technical aspect of the game? An integral part of the initial sinking, it was to be revised upwards with this Next update. If no miracle was expected on Xbox One fat and S, version X should receive special care in accordance with the capabilities of the machine. Thus, the optimized version offers a Quality mode and another Performance. If the Quality mode, strong with a 4K resolution, logically offers a little more finesse, the latter suffers from some fairly noticeable slowdowns during large mineral extractions or when entering the atmosphere. For its part, the Performance mode offers a 1440p / 60FPS mode. If he too suffers from framerate drops during the same sequences,
A little choreography to finish
For its part, on classic Xbox One, the game suffers from regular slowdowns, however, not making it all unplayable, whether in the first or third person. It is important to note that the engine optimization has also significantly improved the display distance of the game. There is no problem to report on this side, unlike its first version where the elements could appear at the very last moment . Even if the classic version is logically less well optimized than the One X version, it is with pleasure that we note that the poor relation of this generation has not been left on the side of the road by Hello Games.