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After Ghost of Tsushima, The Last of Us Part II will be entitled to a dedicated State of Play. Sony has just announced the holding of a stream specially dedicated to the production of Naughty Dog.
To discover new items and a new sequence of the game, Sony gives us an appointment this Wednesday, May 27 to 22 hours . The opportunity to learn a little more about the new adventures of Ellie, who becomes the main character, and who seems more determined and dangerous than ever. As a reminder, The Last of Us Part II will be available in less than a month on PS4, June 19 exactly.
Staging a character of Ellie with much darker motivations than in the first episode, The Last of Us Part II clears the land of organic AAA and impresses with mastery over its sound design and its animations. His uninhibited violence will undoubtedly earn him a few steals of green wood from a part of the public, but it is never free as the game mechanics come here to serve a purpose which is also violent, and whose mature writing has for 'instant knew how to convince us during the three hours of play proposed. Without really surprising its shape, the title immediately marks by its desire to offer a much more intense experience in terms of handling and atmosphere, dressed in many details that come to greatly enrich the background. Enough to make The Last of Us Part II a masterpiece? This first takeover certainly makes us optimistic on the question, but we will have to be patient for the final answer.
To discover new items and a new sequence of the game, Sony gives us an appointment this Wednesday, May 27 to 22 hours . The opportunity to learn a little more about the new adventures of Ellie, who becomes the main character, and who seems more determined and dangerous than ever. As a reminder, The Last of Us Part II will be available in less than a month on PS4, June 19 exactly.
Staging a character of Ellie with much darker motivations than in the first episode, The Last of Us Part II clears the land of organic AAA and impresses with mastery over its sound design and its animations. His uninhibited violence will undoubtedly earn him a few steals of green wood from a part of the public, but it is never free as the game mechanics come here to serve a purpose which is also violent, and whose mature writing has for 'instant knew how to convince us during the three hours of play proposed. Without really surprising its shape, the title immediately marks by its desire to offer a much more intense experience in terms of handling and atmosphere, dressed in many details that come to greatly enrich the background. Enough to make The Last of Us Part II a masterpiece? This first takeover certainly makes us optimistic on the question, but we will have to be patient for the final answer.