Jannyferr
Member
How does the Sea of Thieves team work reasonably? There are two types of ships in the game, which require the perfect cooperation of the team to have higher efficiency. There are practical skills of Sea of Thieves combat. It is mainly aimed at combat and the task of solving puzzles is not discussed here to prevent spoilers.
There are two types of ships in the Sea of Thieves, the small ship turns fast, the big ship goes fast in straight direction.
A good team first needs an experienced helmsman, that is, the captain. The captain’s job is to control his ship to a dominant position. This requires familiarity with the map, and then an accurate assessment of the enemy’s heading intent, so there is no crash course, the captain can only slowly accumulate game experience.
The sailor’s job is to complete the control of anchors and sails under the command of the captain. Repairing the firing and melee are particularly emphasized here, but it is not absolute. For example, sometimes the captain shouts to fire and you are repairing. If there are too many holes in the ship, repairment is more important, this priority is measured by yourself, but if it is a novice who has just entered the game less than 10 hours, it is recommended to directly obey the command of the captain.
At the beginning of the war, the repairman was actually responsible for firing the gun. Only when the bottom of the ship was filled with water or the hull of the ship exceeded a certain amount, it was necessary to repair. That is, if the enemy hit poorly, he could not hit the bottom frequently. In fact, there is no urgent repair.
The second important thing is the gunner. This can't be done quickly. This game doesn't even have a crosshair. The artillery parabola is big. Take combats to gain game exprience.
The more each team is familiar with their business, the more efficient they are.
The Sea of Thieves team work guide is shared here for everyone. If you don’t know how to match the team in the game, I hope the above introduction can help you.
There are two types of ships in the Sea of Thieves, the small ship turns fast, the big ship goes fast in straight direction.
A good team first needs an experienced helmsman, that is, the captain. The captain’s job is to control his ship to a dominant position. This requires familiarity with the map, and then an accurate assessment of the enemy’s heading intent, so there is no crash course, the captain can only slowly accumulate game experience.
The sailor’s job is to complete the control of anchors and sails under the command of the captain. Repairing the firing and melee are particularly emphasized here, but it is not absolute. For example, sometimes the captain shouts to fire and you are repairing. If there are too many holes in the ship, repairment is more important, this priority is measured by yourself, but if it is a novice who has just entered the game less than 10 hours, it is recommended to directly obey the command of the captain.
At the beginning of the war, the repairman was actually responsible for firing the gun. Only when the bottom of the ship was filled with water or the hull of the ship exceeded a certain amount, it was necessary to repair. That is, if the enemy hit poorly, he could not hit the bottom frequently. In fact, there is no urgent repair.
The second important thing is the gunner. This can't be done quickly. This game doesn't even have a crosshair. The artillery parabola is big. Take combats to gain game exprience.
The more each team is familiar with their business, the more efficient they are.
The Sea of Thieves team work guide is shared here for everyone. If you don’t know how to match the team in the game, I hope the above introduction can help you.