Nike Kidman
Member
According to the current evaluation of PC standards, the hardware of PS5 is very strange and difficult to understand. If you only look at the three sets of CPU, GPU and memory, the performance of PS5 is about equal to that of an ordinary high-end PC, but the SSD of PS5 , especially with SSD The supporting IO chip set is so strangely high in specifications.
As far as the current PS5 demo is concerned, SSD yes!
Regardless of the 12-channel 6-priority SSD on PS5 that does not exist in the retail market, this IO chip made on the main custom chip of PS5 was highlighted and said that even the meaning of PPT is still integrated on the SOC. Of course, the real position depends on the disassembly of the PS5 real machine.
SSD on PS5
This chip on PS5 has abnormally high specifications. The performance of the chip on PS5 responsible for decompression is equivalent to 9 zen2 cores. The DMA controller is equivalent to one or two zen2 cores. To two coprocessors, it is based on zen2. Designed.
The total computing power of this IO on PS5 has reached 12-13 zen2 cores. Even if there is a bragging element, the specifications of this IO chip are also strangely high.
XSX has a similar design on IO, but the specifications are not as high as PS5.It is conceivable that the PS5 IO chip will compress GPU specifications in terms of cost or SOC area. In various senses, PS5 has put a lot of cost for this IO chip.
The abnormally high SSD and IO specifications on PS5, it is obviously unrealistic to say that it is impossible to blow, but PS5 has bet on storage loading from the beginning. the key of.
High-speed loading can indeed bring about changes in game design, and PS5's bet in this regard can not be judged whether it is in the right direction without the actual game demonstration, whether it is said or defeated, For now, there is not much practical significance.
However, because Microsoft ’s first party on PS5 has to take into account the previous generation of hosts in the first two years of the next generation, in the short term, Microsoft ’s first party and even xsx will not have games specifically designed for SSD. For PS5, can it be the first During this time, it is crucial to launch a game with enough changes and quality to define the next generation.
As far as the current PS5 demo is concerned, SSD yes!
Regardless of the 12-channel 6-priority SSD on PS5 that does not exist in the retail market, this IO chip made on the main custom chip of PS5 was highlighted and said that even the meaning of PPT is still integrated on the SOC. Of course, the real position depends on the disassembly of the PS5 real machine.
SSD on PS5
This chip on PS5 has abnormally high specifications. The performance of the chip on PS5 responsible for decompression is equivalent to 9 zen2 cores. The DMA controller is equivalent to one or two zen2 cores. To two coprocessors, it is based on zen2. Designed.
The total computing power of this IO on PS5 has reached 12-13 zen2 cores. Even if there is a bragging element, the specifications of this IO chip are also strangely high.
XSX has a similar design on IO, but the specifications are not as high as PS5.It is conceivable that the PS5 IO chip will compress GPU specifications in terms of cost or SOC area. In various senses, PS5 has put a lot of cost for this IO chip.
The abnormally high SSD and IO specifications on PS5, it is obviously unrealistic to say that it is impossible to blow, but PS5 has bet on storage loading from the beginning. the key of.
High-speed loading can indeed bring about changes in game design, and PS5's bet in this regard can not be judged whether it is in the right direction without the actual game demonstration, whether it is said or defeated, For now, there is not much practical significance.
However, because Microsoft ’s first party on PS5 has to take into account the previous generation of hosts in the first two years of the next generation, in the short term, Microsoft ’s first party and even xsx will not have games specifically designed for SSD. For PS5, can it be the first During this time, it is crucial to launch a game with enough changes and quality to define the next generation.