Sony held its first PlayStation 5 conference this month. At the conference, a number of first-party and third-party games that will land on PS5 were announced. At the same time, they also released the design of PS5. Unexpectedly, there was another digital version of the optical drive PS5 also debuted. In this press conference, we can interpret some relevant information about future next-generation games through the game. Let’s talk today about the expected changes that PS5 will bring to future games.
As the performance of the next-generation console has been greatly improved, the graphics must be upgraded again. This time the PS5 promotion is the output of the highest 8K resolution. This allows game manufacturers to further relax the fineness of materials and textures. We will see a lot of The benchmark is 4K resolution games, even a small part of it reaches 8K.
The frame rate will also usher in new developments. Most of the previous console games are still locked at 30 frames. Now 60 frames should be greatly popularized, although this is not new in the field of PC games, and more importantly, 120 frames. Console games become possible.
Ray tracing will become a standard for future games. We have seen the use of ray tracing in several first-party studio games that Sony demonstrated this time. In the past, ray tracing was exclusive to high-end PC games, and now the host as the largest 3A game platform can also support ray tracing, which means that game manufacturers no longer have to shrink their hands and let go of the use of ray tracing to create amazing graphics effects. I believe we will see more games that support ray tracing, and even future games, ray tracing must be mentioned.
When it comes to the Sony PS5, the high-end custom SSD that they have been vigorously promoting cannot be avoided. This will bring new possibilities for games, not just the improvement in screen loading speed.
At the press conference, we saw Sony’s use of the SSD’s high-speed reading feature in the new work of Ratchet and Clank. The game characters shuttled between a large number of different scenes without loading screens at all. The scene switching was completed in an instant, bringing a high-speed and exciting gaming experience. Now we can imagine how fast the new generation of Spider-Man game will swing between buildings.
Of course, it is still very difficult for Sony's SSD to be promoted in the entire game market, so we must look forward to the exploration of Sony's first-party studio. But it must be said that although it cannot reach Sony's level, SSD will definitely be widely used in the next games. After all, Microsoft's new Xbox is also an SSD. Game makers will definitely develop new gameplay based on the capabilities of mainstream SSDs on the market. of. So it's almost time for everyone to change the hard drive.
It is also worth mentioning here that before this press conference, epic once released a demo of the Unreal 5 engine. This demo was run on PS5, and it also allowed us to see that future PS5 games can reach a level of picture.
We have to mention two key technologies of Unreal 5-Nanite and Lumen. Nanite is a brand-new rendering technology that can directly display ultra-high-precision models in the game without considering operational efficiency. This will directly subvert the existing game development workflow and greatly improve development efficiency. Lumen is a dynamic global illumination technology that allows developers to directly set and adjust dynamic global illumination in the scene, which will bring unprecedented upgrades to the light and shadow effects of the game, and can greatly improve development efficiency.
Unreal 5 is a commercial game engine, which means that all game companies can use such development tools. It is not difficult to imagine that more game teams will be able to make games comparable to 3A expressiveness in the future, and the liberation of technology will be bound to a profound impact on the future of the game.
Finally, let's talk about the PS5 without optical drive. This time we did not expect Sony to bring such a product, but it is reasonable. In recent years, digital games have been favored by more and more users, and the launch of Sony’s PS5 CD-free version allows us to see the possibility of Sony’s digital game subscription service. This is what Microsoft has tried in this generation and will implement it to the next generation strategy, and it is also the direction of a game sales model in the future.
In fact, many game companies such as EA and Ubisoft have launched game subscription services. There are even rumors that the largest PC game platform Steam is also testing related services. We may indeed not buy games in the future, but subscribe to play.
As the performance of the next-generation console has been greatly improved, the graphics must be upgraded again. This time the PS5 promotion is the output of the highest 8K resolution. This allows game manufacturers to further relax the fineness of materials and textures. We will see a lot of The benchmark is 4K resolution games, even a small part of it reaches 8K.
The frame rate will also usher in new developments. Most of the previous console games are still locked at 30 frames. Now 60 frames should be greatly popularized, although this is not new in the field of PC games, and more importantly, 120 frames. Console games become possible.
Ray tracing will become a standard for future games. We have seen the use of ray tracing in several first-party studio games that Sony demonstrated this time. In the past, ray tracing was exclusive to high-end PC games, and now the host as the largest 3A game platform can also support ray tracing, which means that game manufacturers no longer have to shrink their hands and let go of the use of ray tracing to create amazing graphics effects. I believe we will see more games that support ray tracing, and even future games, ray tracing must be mentioned.
When it comes to the Sony PS5, the high-end custom SSD that they have been vigorously promoting cannot be avoided. This will bring new possibilities for games, not just the improvement in screen loading speed.
At the press conference, we saw Sony’s use of the SSD’s high-speed reading feature in the new work of Ratchet and Clank. The game characters shuttled between a large number of different scenes without loading screens at all. The scene switching was completed in an instant, bringing a high-speed and exciting gaming experience. Now we can imagine how fast the new generation of Spider-Man game will swing between buildings.
Of course, it is still very difficult for Sony's SSD to be promoted in the entire game market, so we must look forward to the exploration of Sony's first-party studio. But it must be said that although it cannot reach Sony's level, SSD will definitely be widely used in the next games. After all, Microsoft's new Xbox is also an SSD. Game makers will definitely develop new gameplay based on the capabilities of mainstream SSDs on the market. of. So it's almost time for everyone to change the hard drive.
It is also worth mentioning here that before this press conference, epic once released a demo of the Unreal 5 engine. This demo was run on PS5, and it also allowed us to see that future PS5 games can reach a level of picture.
We have to mention two key technologies of Unreal 5-Nanite and Lumen. Nanite is a brand-new rendering technology that can directly display ultra-high-precision models in the game without considering operational efficiency. This will directly subvert the existing game development workflow and greatly improve development efficiency. Lumen is a dynamic global illumination technology that allows developers to directly set and adjust dynamic global illumination in the scene, which will bring unprecedented upgrades to the light and shadow effects of the game, and can greatly improve development efficiency.
Unreal 5 is a commercial game engine, which means that all game companies can use such development tools. It is not difficult to imagine that more game teams will be able to make games comparable to 3A expressiveness in the future, and the liberation of technology will be bound to a profound impact on the future of the game.
Finally, let's talk about the PS5 without optical drive. This time we did not expect Sony to bring such a product, but it is reasonable. In recent years, digital games have been favored by more and more users, and the launch of Sony’s PS5 CD-free version allows us to see the possibility of Sony’s digital game subscription service. This is what Microsoft has tried in this generation and will implement it to the next generation strategy, and it is also the direction of a game sales model in the future.
In fact, many game companies such as EA and Ubisoft have launched game subscription services. There are even rumors that the largest PC game platform Steam is also testing related services. We may indeed not buy games in the future, but subscribe to play.