AssasinK
Member
With the official launch of Borderlands 3 in September 2019 and landing on the Steam platform in March 2020. Players can finally hear old Marcus tweeting in the slightly lazy tone, the story of the planet Pandora and the hidden hunters.
Improvements of Borderlands 3
Perhaps it is spoiled by the screen of too many excellent games in recent years. When many players first saw Borderlands 3, which was still cartoon-like in the promotional video, the first reaction was to feel that it was almost the same as Borderlands 2. But when players actually enter the game, they will find that the game has a very huge change. For example, the witch Amara became a muscle witch who seemed to be able to fight, but actually was very able to fight.
The skills of characters have been greatly improved. The main skill of each character has changed from a consistent main skill to 3 branch routes. Each branch route has a corresponding main skill, and each character has equipment slots of different specifications. Players can mix active skills, passive skills and enhanced skills according to their own needs. Various auxiliary passive skills are not lacking in highlights, such as propping up bubble shields to reduce damage.
In Borderlands 3 you can see incredible weapons that the sniper rifle has a faster rate of fire than the submachine gun, and the pistol can have a lethal effect that exceeds the rocket launcher. You can feel the shooting sensation of real weapons of Dahl brand. Fully automatic bomb supply does not need to consider the problem of magazine and loading. The special rocket launcher allows the enemies to perish in the ocean of excrement. There is also an Irido maker that can spray a large amount of firearms with a small amount of E mine.
The action of the protagonist in Borderlands 3 is much more than the previous works. When the protagonist is running, hold down the squat key to use the sliding shovel action; when the protagonist jumps from the edge of the building, you can directly climb up; when jumping from a height, press and hold the squat key to hit the ground with strong force attack. Players jump up and down to avoid the enemy's attacks and replenish supplies, while the firearms and skills and use the counterattack to counterattack greatly improved.
Each character in Borderlands 3 will have different and interesting lines for NPC dialogue. You will find a lot of witty but deep black humor. In addition to this, players can also design their own characters, decorate their own private spaces, or hang cute pendants for their guns.
Borderlands 3 lacks
1. When viewing the weapon price, the scrolling time of the weapon price is set for a long time. For players eager to sell equipment, the experience needs to be improved.
2. There is a problem with the character's mouth animation in DLC2, which leads to the character "Persian Master" of the debut character, looking forward to the adjustment later.
3. The server still needs to be optimized, and the domestic player multiplayer mode extension is higher without the accelerator.
4. Some side quests have bugs. Occasionally, the mission props killed by the boss will fall out of the field and the task cannot be completed. I hope that the production team can consider adding a reset function to the side quest.
5. Some of the subtitles in the game are out of sync. Sometimes the dialogue between the NPC and the displayed subtitles may not match the number, or if there is no dialogue, the previous subtitles are displayed.
Improvements of Borderlands 3
Perhaps it is spoiled by the screen of too many excellent games in recent years. When many players first saw Borderlands 3, which was still cartoon-like in the promotional video, the first reaction was to feel that it was almost the same as Borderlands 2. But when players actually enter the game, they will find that the game has a very huge change. For example, the witch Amara became a muscle witch who seemed to be able to fight, but actually was very able to fight.
The skills of characters have been greatly improved. The main skill of each character has changed from a consistent main skill to 3 branch routes. Each branch route has a corresponding main skill, and each character has equipment slots of different specifications. Players can mix active skills, passive skills and enhanced skills according to their own needs. Various auxiliary passive skills are not lacking in highlights, such as propping up bubble shields to reduce damage.
In Borderlands 3 you can see incredible weapons that the sniper rifle has a faster rate of fire than the submachine gun, and the pistol can have a lethal effect that exceeds the rocket launcher. You can feel the shooting sensation of real weapons of Dahl brand. Fully automatic bomb supply does not need to consider the problem of magazine and loading. The special rocket launcher allows the enemies to perish in the ocean of excrement. There is also an Irido maker that can spray a large amount of firearms with a small amount of E mine.
The action of the protagonist in Borderlands 3 is much more than the previous works. When the protagonist is running, hold down the squat key to use the sliding shovel action; when the protagonist jumps from the edge of the building, you can directly climb up; when jumping from a height, press and hold the squat key to hit the ground with strong force attack. Players jump up and down to avoid the enemy's attacks and replenish supplies, while the firearms and skills and use the counterattack to counterattack greatly improved.
Each character in Borderlands 3 will have different and interesting lines for NPC dialogue. You will find a lot of witty but deep black humor. In addition to this, players can also design their own characters, decorate their own private spaces, or hang cute pendants for their guns.
1. When viewing the weapon price, the scrolling time of the weapon price is set for a long time. For players eager to sell equipment, the experience needs to be improved.
2. There is a problem with the character's mouth animation in DLC2, which leads to the character "Persian Master" of the debut character, looking forward to the adjustment later.
3. The server still needs to be optimized, and the domestic player multiplayer mode extension is higher without the accelerator.
4. Some side quests have bugs. Occasionally, the mission props killed by the boss will fall out of the field and the task cannot be completed. I hope that the production team can consider adding a reset function to the side quest.
5. Some of the subtitles in the game are out of sync. Sometimes the dialogue between the NPC and the displayed subtitles may not match the number, or if there is no dialogue, the previous subtitles are displayed.